Today you will create a Journal Entry (Weebly Journal) after reading the following article:
https://bigfuture.collegeboard.org/explore-careers/college-majors/the-college-major-what-it-is-and-how-to-choose-one
Please describe what major you are interested in and why you chose it at this point in your life. I realize college is a few years away, and I am sure your interests might change between now and when you are going to go to school, but you will use the information you develop today to research future careers tomorrow. Eventually, you will be responsible for choosing a College, Career, and your first Job after college to complete the FAMILY MONTHLY BUDGET PROJECT (FMB) over the next few weeks!
After your Journal Entry is complete, please go to CollegeBoard.Org and create an account. (CLICK HERE). You will use this site to research your College and Major and use the information tomorrow to decide what your first career might be. You must complete the COLLEGE SEARCH and MAJOR AND CAREER SEARCH sections of the CollegeBoard.Org website prior to completing the survey below.
When you have completed today's research, please add the name of your college and the major you have chosen to the Google Spreadsheet by answering the following questions on this link:
https://docs.google.com/forms/d/1a1yKllyW3DBgE_-H6U3P2dLHR_n-PKDvP6ZDcKNFviM/viewform?usp=send_form
Tomorrow we will discuss Financial Literacy and Financial Planning. Later this week you will see a list of entry-level positions that people could choose based on a variety of decisions. You will be entering your college and major and choosing a career with this site. Your choices will determine where you will live and what career you will start with. We will also be discussing financial planning and investing later this week.
When you have completed the Journal Entry and the College & Major Survey above, you are free to finish your Yearbook Pages that are due by the end of today!
Good Luck!
Mr. S
Technology Timelines
Technology is the making, modification, usage, and knowledge of tools, machines, techniques, crafts, systems, and methods of organization
Monday, May 12, 2014
Technology and Its Functions for Us
Are you playing video games on your personal computer right now?
Are using the email in order to stay in touch with your family or
friends? Those questions could give us something to talk about, right?
Most of you already familiar with term of technology and since
technology is part of the human culture, the existence of technology
becomes really vital because it changes the way we do something in our
life. As we all know, technology affects our society and its
surroundings in a number of ways. Sometimes it brings bad effects like
environmental issues, but somehow people create just to make
everything's easier and try to avoid any kind of bad effects of the
technology itself. Initially, we all know that the main function of the
creation of technology is to make our life easier as we've mentioned
examples above.
Basically, technology is the practice and
knowledge of tools, techniques, crafts, systems or methods of
organization in order to solve a problem or serve some purpose. People
create the technology in order to get its function and we all know that
it's not that easy to make one invention since you need more than just a
good brain. In order to make an invention, a lot of people have to do
anything, including spend their times in the front of the tool they want
to create just to know the tool they create is working good. They need
to spend a lot of money and not to mention anything else like the times
with their family, but when they know that the tool they create is
working and brings so many benefits to other people, I think they get
what we call as a payout.
There are so many kinds of technology
you can find on the entire world right now and the one that becomes
really popular since it's really useful is the internet. People use the
internet when they need almost everything in this life. Internet
provides a lot of benefits for us and we can always rely on this kind of
technology. Internet and technology are things that can be separated
since internet itself provides the researcher a lot of information that
could be really useful for the development of technology.
So, as
underline of this discussion about technology, people need technology
because all we want is to get an easier life and even though there are
also so many bad effects of technology, they just hope that there is
something they can do to make it minimized.
How Can Instructional Technology Make Teaching and Learning More Effective in the Schools?
In the past few years of research on instructional technology has
resulted in a clearer vision of how technology can affect teaching and
learning. Today, almost every school in the United States of America
uses technology as a part of teaching and learning and with each state
having its own customized technology program. In most of those schools,
teachers use the technology through integrated activities that are a
part of their daily school curriculum. For instance, instructional
technology creates an active environment in which students not only
inquire, but also define problems of interest to them. Such an activity
would integrate the subjects of technology, social studies, math,
science, and language arts with the opportunity to create
student-centered activity. Most educational technology experts agree,
however, that technology should be integrated, not as a separate subject
or as a once-in-a-while project, but as a tool to promote and extend
student learning on a daily basis.
Today, classroom teachers may
lack personal experience with technology and present an additional
challenge. In order to incorporate technology-based activities and
projects into their curriculum, those teachers first must find the time
to learn to use the tools and understand the terminology necessary for
participation in projects or activities. They must have the ability to
employ technology to improve student learning as well as to further
personal professional development.
Instructional technology
empowers students by improving skills and concepts through multiple
representations and enhanced visualization. Its benefits include
increased accuracy and speed in data collection and graphing, real-time
visualization, the ability to collect and analyze large volumes of data
and collaboration of data collection and interpretation, and more varied
presentation of results. Technology also engages students in
higher-order thinking, builds strong problem-solving skills, and
develops deep understanding of concepts and procedures when used
appropriately.
Technology should play a critical role in academic
content standards and their successful implementation. Expectations
reflecting the appropriate use of technology should be woven into the
standards, benchmarks and grade-level indicators. For example, the
standards should include expectations for students to compute fluently
using paper and pencil, technology-supported and mental methods and to
use graphing calculators or computers to graph and analyze mathematical
relationships. These expectations should be intended to support a
curriculum rich in the use of technology rather than limit the use of
technology to specific skills or grade levels. Technology makes subjects
accessible to all students, including those with special needs. Options
for assisting students to maximize their strengths and progress in a
standards-based curriculum are expanded through the use of
technology-based support and interventions. For example, specialized
technologies enhance opportunities for students with physical challenges
to develop and demonstrate mathematics concepts and skills. Technology
influences how we work, how we play and how we live our lives. The
influence technology in the classroom should have on math and science
teachers' efforts to provide every student with "the opportunity and
resources to develop the language skills they need to pursue life's
goals and to participate fully as informed, productive members of
society," cannot be overestimated.
Technology provides teachers
with the instructional technology tools they need to operate more
efficiently and to be more responsive to the individual needs of their
students. Selecting appropriate technology tools give teachers an
opportunity to build students' conceptual knowledge and connect their
learning to problem found in the world. The technology tools such as
Inspiration® technology, Starry Night, A WebQuest and Portaportal allow
students to employ a variety of strategies such as inquiry,
problem-solving, creative thinking, visual imagery, critical thinking,
and hands-on activity.
Benefits of the use of these technology
tools include increased accuracy and speed in data collection and
graphing, real-time visualization, interactive modeling of invisible
science processes and structures, the ability to collect and analyze
large volumes of data, collaboration for data collection and
interpretation, and more varied presentations of results.
Technology
integration strategies for content instructions. Beginning in
kindergarten and extending through grade 12, various technologies can be
made a part of everyday teaching and learning, where, for example, the
use of meter sticks, hand lenses, temperature probes and computers
becomes a seamless part of what teachers and students are learning and
doing. Contents teachers should use technology in ways that enable
students to conduct inquiries and engage in collaborative activities. In
traditional or teacher-centered approaches, computer technology is used
more for drill, practice and mastery of basic skills.
The
instructional strategies employed in such classrooms are teacher
centered because of the way they supplement teacher-controlled
activities and because the software used to provide the drill and
practice is teacher selected and teacher assigned. The relevancy of
technology in the lives of young learners and the capacity of technology
to enhance teachers' efficiency are helping to raise students'
achievement in new and exciting ways.
As students move through
grade levels, they can engage in increasingly sophisticated hands-on,
inquiry-based, personally relevant activities where they investigate,
research, measure, compile and analyze information to reach conclusions,
solve problems, make predictions and/or seek alternatives. They can
explain how science often advances with the introduction of new
technologies and how solving technological problems often results in new
scientific knowledge. They should describe how new technologies often
extend the current levels of scientific understanding and introduce new
areas of research. They should explain why basic concepts and principles
of science and technology should be a part of active debate about the
economics, policies, politics and ethics of various science-related and
technology-related challenges.
Students need grade-level
appropriate classroom experiences, enabling them to learn and to be able
to do science in an active, inquiry-based fashion where technological
tools, resources, methods and processes are readily available and
extensively used. As students integrate technology into learning about
and doing science, emphasis should be placed on how to think through
problems and projects, not just what to think.
Technological tools
and resources may range from hand lenses and pendulums, to electronic
balances and up-to-date online computers (with software), to methods and
processes for planning and doing a project. Students can learn by
observing, designing, communicating, calculating, researching, building,
testing, assessing risks and benefits, and modifying structures,
devices and processes - while applying their developing knowledge of
science and technology.
Most students in the schools, at all age levels, might have some expertise in the use of technology, however K-12 they should recognize that science and technology are interconnected and that using technology involves assessment of the benefits, risks and costs. Students should build scientific and technological knowledge, as well as the skill required to design and construct devices. In addition, they should develop the processes to solve problems and understand that problems may be solved in several ways.
Most students in the schools, at all age levels, might have some expertise in the use of technology, however K-12 they should recognize that science and technology are interconnected and that using technology involves assessment of the benefits, risks and costs. Students should build scientific and technological knowledge, as well as the skill required to design and construct devices. In addition, they should develop the processes to solve problems and understand that problems may be solved in several ways.
Rapid developments in the design and
uses of technology, particularly in electronic tools, will change how
students learn. For example, graphing calculators and computer-based
tools provide powerful mechanisms for communicating, applying, and
learning mathematics in the workplace, in everyday tasks, and in school
mathematics. Technology, such as calculators and computers, help
students learn mathematics and support effective mathematics teaching.
Rather than replacing the learning of basic concepts and skills,
technology can connect skills and procedures to deeper mathematical
understanding. For example, geometry software allows experimentation
with families of geometric objects, and graphing utilities facilitate
learning about the characteristics of classes of functions.
Learning
and applying mathematics requires students to become adept in using a
variety of techniques and tools for computing, measuring, analyzing data
and solving problems. Computers, calculators, physical models, and
measuring devices are examples of the wide variety of technologies, or
tools, used to teach, learn, and do mathematics. These tools complement,
rather than replace, more traditional ways of doing mathematics, such
as using symbols and hand-drawn diagrams.
Technology, used
appropriately, helps students learn mathematics. Electronic tools, such
as spreadsheets and dynamic geometry software, extend the range of
problems and develop understanding of key mathematical relationships. A
strong foundation in number and operation concepts and skills is
required to use calculators effectively as a tool for solving problems
involving computations. Appropriate uses of those and other technologies
in the mathematics classroom enhance learning, support effective
instruction, and impact the levels of emphasis and ways certain
mathematics concepts and skills are learned. For instance, graphing
calculators allow students to quickly and easily produce multiple graphs
for a set of data, determine appropriate ways to display and interpret
the data, and test conjectures about the impact of changes in the data.
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